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Hunting

Pet hunting is the hands-off way to gather pet experience, and enemy stacks. Once you send a pet out it keeps roaming the area until its stamina runs out or you call it back.

INFO

Hunting keeps ticking while you do other things. If the pet still has stamina, it keeps working.


Requirements

Check these points before you start a hunt.

  • The pet is awake, hatched, and not already battling, sleeping, incubating, or listed on the exchange.
  • You and the pet are in the same location and the area has enemies to track.
  • The pet has both health and stamina above zero.
  • The weakest enemy in the location is not higher level than the pet.
  • You are under the hunt limit. The number of concurrent hunts you can run scales from 2 to 10 depending on your pet mastery level.

If anything is missing, the game tells you which rule failed.


Stamina Drain

The game locks in a stamina cost per second when the hunt starts and never changes it mid-run.

Base stamina drain by quality

Pet QualityStamina used each second
Standard0.025
Refined0.022
Premium0.019
Epic0.016
Legendary0.013
Mythic0.010

The tougher the area, the more stamina the pet spends. The game compares the average enemy level in the location to the pet’s level and applies a multiplier:

  • If enemies are much weaker (about half your level) the rate drops to 60% of the base value.
  • If enemies are roughly the same level, the rate stays at 100% of the base value.
  • If enemies are far stronger (about two and a half times your pets level) the rate climbs to 220% of the base value.

INFO

While the formula calculates the possibility of hunting enemies stronger than the pet, the game prevents the pet from hunting them in the first place.

Every other difficulty level sits somewhere between those points. Stopping a hunt early simply means you spent less time at the same rate.

TIP

If you leave the area the pet is hunting in, it will stay there until you either return or teleport it back.


Hunt Length

Hunt time equals current stamina divided by the stamina-per-second rate. Hunts always last at least 10 seconds, so they never finish instantly.

Stamina drains steadily until it hits zero. When it does, the pet comes back with the results.


Enemy Encounters

Agility and movement speed decide how quickly the pet finds the next target. Higher stats shorten the gap between enemies, which means more encounters and more loot chances. Here's how the formula works:

Discovery Speed Formula

Your pet's stats determine how quickly they find enemies. The game normalizes both stats on a scale from 0 to 1, then combines them with different weights:

  • Agility: 70% of the formula (boundary at 120)
  • Movement Speed: 30% of the formula (boundary at 100)

This weighted score determines the milliseconds your pet needs per enemy:

  • Fastest: 75 seconds per enemy (maxed stats)
  • Slowest: 200 seconds per enemy (minimal stats)

Practical Examples

Low-stat pet (Movement 10, Agility 10)

  • Time per enemy: ~190 seconds
  • In a 30-minute hunt: ~9 enemies

Mid-stat pet (Movement 50, Agility 60)

  • Time per enemy: ~138 seconds
  • In a 30-minute hunt: ~13 enemies

High-stat pet (Movement 100, Agility 120)

  • Time per enemy: 75 seconds
  • In a 30-minute hunt: 24 enemies

TIP

Focus on agility first. It has more than double the impact of movement speed on enemy discovery. A pet with 120 agility and 50 movement speed will outperform one with 50 agility and 100 movement speed.


Experience

  • Pet EXP rises between 0.3 and 2.5 EXP per second, scaling with the average enemy level at your current location.
  • Pet Mastery EXP builds up every second the hunt is active.
  • Loot rolls once the hunt finishes based on how many enemies were tracked.

Keep pets fed and happy to get the most out of every run.

TIP

Unlike other areas of the game, all EXP and enemies are forfeited if you end a pet hunt early.


Managing Hunts

  • Open the pet inventory to monitor active hunts, remaining time, and stamina rates.
  • Cancelling early brings the pet back right away but discards any unprocessed enemies.
  • Let the pet sleep to refill stamina before starting another run.

INFO

Stamina drains even while you are offline. Queue longer hunts in safe areas before you log out so progress keeps rolling.